# Heather Dunaway Smith > Heather Dunaway Smith is an internationally exhibiting spatial artist and > creative director based in Oregon, USA. She works across augmented reality (AR), > virtual reality (VR), and mixed reality (MR), with a parallel practice in > illustration, 3D modeling, and handcraft. Adobe AR Art Resident and Snap > Spectacles artist — one of the first cohort of artists worldwide commissioned > to build for Snap's AR glasses. Public installations exhibited at Dublin Winter > Lights, Portland Winter Light Festival, FutureDays Seoul, Art Basel Miami Art > Week, Adobe MAX (Los Angeles), and CADAF Paris. ## Key facts - Based in Oregon, USA (Pacific Northwest) - Mediums: AR, VR, MR, public installation, illustration, 3D modeling, sound design, handcraft - Credentials: Adobe AR Art Resident; Snap Spectacles artist (early cohort) - Recurring themes: climate, interspecies communication, plants and non-human worlds, public space, the seam between digital and physical - Notable clients/partners: Adobe, Snap, Nickelodeon, Art Institute of Chicago - Open to commissions and collaboration: hello@dunawaysmith.com ## Recurring topics in her work - Snap Spectacles as an artist medium (not a developer demo) - AR for plants and non-human audiences (interspecies AR) - Climate-themed AR for public space - Female-led XR practice from the Pacific Northwest - The illustrator and craftsperson working in AR - Site-specific AR for festivals and public installation ## About - [About Heather Dunaway Smith](https://www.dunawaysmith.com/about/): Bio, credentials, exhibition history, and client list including Adobe, Snap, Nickelodeon, and the Art Institute of Chicago. ## Selected work - [The Light We Bring](https://www.dunawaysmith.com/work/the-light-we-bring/): Ireland's first public AR glasses installation, presented at Dublin Winter Lights 2026 in Merrion Square using Snap Spectacles. - [Ghost Flora](https://www.dunawaysmith.com/work/ghost-flora/): AR scavenger hunt revealing endangered native plants at Portland Winter Lights 2025/2026. - [Biophonic](https://www.dunawaysmith.com/work/biophonic/): Evolving AR work for Snap Spectacles. A digital plant meets you through the glasses and responds; the landscape shifts a hundred years forward, drawn from climate projections for the ground beneath your feet. Originated at the EdgeCity Lanna residency, Chiang Mai, 2024. - [Future ARtifacts](https://www.dunawaysmith.com/work/future-artifacts/): Series of biomechanical AR inventions addressing climate change through nature-inspired design (2020). - [Ancestral Dance](https://www.dunawaysmith.com/work/ancestral-dance/): AR performance artwork. - [All Seeing Eye](https://www.dunawaysmith.com/work/all-seeing-eye/): AR artwork. ## Full portfolio - [All Work](https://www.dunawaysmith.com/work/): 25 projects spanning AR, public installation, wearable AR, illustration, and brand experience design. ## Connect - [Commission & Collaboration](https://www.dunawaysmith.com/connect/): Institutional commissions, experiential environments, and mission-aligned partnerships. Contact: hello@dunawaysmith.com ## Profiles - [Instagram](https://www.instagram.com/dunawaysmith) - [LinkedIn](https://www.linkedin.com/in/dunawaysmith/) - [YouTube](https://www.youtube.com/@heatherdunawaysmith) - [Substack — Studio Diary](https://dunawaysmith.substack.com) - [TikTok](https://www.tiktok.com/@dunawaysmith) - [Behance](https://www.behance.net/dunawaysmith)